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Exit Games Photon 3 Game Engine Press Release

Charles Rector's Weblog; Sep. 20, 2011; By Charles Rector
Type: News

Exit Games Unveils Photon 3 - The Network Engine for AAA Studios and

The Leading Network Engine For Unity, iOS, Android, Windows Phone 7,
HTML5, Flash, Silverlight and More Is Now Available With New Upgrades
And Features

Portland, OR and Hamburg, Germany - September 19, 2011 -
Exit Games today announced that its market leading network engine
Photon has been upgraded to version 3 and will be released and made
available with immediate effect. The enhancements found within this
version upgrade include:

.Load Balancing Power-Up: Scale games across multiple server nodes

.Photon Unity Networking:  Combine the ease-of-use of Unity Networking
with the performance and reliability of Photon

.Server-2-Server Interface: Send operations, responses and events
directly between servers

.HTML5 and Windows Phone 7.1 Client Libraries: Develop apps for these
great platforms

.Plus: Custom serialization methods, event caching, improved exception
handling, custom data types and loads of improvements "under the hood"

"We always strive to make Photon the perfect network engine for both
the AAA studios as well as for our huge independent community. Photon
3 incorporates and condenses all our knowledge from AAA projects and
makes it available and accessible to everyone. Now, with Photon 3,
everyone can afford to build cross-platform multiplayer games that
scale for tens of thousands of concurrent users." says Christof
Wegmann, CTO of Exit Games.

Developers can find the newest demos and latest documentation, with
detailed descriptions of the new features including an upgrade how-to,

All Photon customers who bought a license after April 1st 2011 will be
provided with a free upgrade to version 3.

Exit Games provides FREE Photon licenses for Unity, iOS, Android,
Windows Phone 7, HTML5, Flash, Silverlight and other platforms.
Photon 3 can be downloaded at

About Exit Games
Exit Games is the leading provider of network engines for the
development of online games on multiple platforms. Exit Games' high
performance network engine and socket server, Photon, allows
developers to easily implement realtime network features into games or
applications for browsers, personal computers, Macs or mobile devices
including the iPad, iPhone and Android.

Exit Games products are used by leading entertainment industry
customers such as Walt Disney, Square Enix, Taito, Konami and World
Golf Tour to create online, social and community-based games and
Exit Games was founded in 2003 with venture capital funding and is
headquartered in Hamburg, Germany, with an office in Portland, Oregon,
USA. For more information, please visit the company website:

North American Press Contact:
Mika Kelly
Clever Communications

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