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Global Combat Screwups Continue (Updated)

Charles Rector's Weblog; Jun. 23, 2012; By Charles Rector
Type: Commentary

Here is the latest results from Game 1 of Large Tournament #225 in Global Combat:

 

Turn 9 Results
Attacks
     Algeria w/ 29 armies (1 lost) vs Brazil w/ 1 armies (1 lost)
     Greenland w/ 0 armies (0 lost) vs Iceland w/ 5 armies (0 lost)
     Western Europe w/ 0 armies (0 lost) vs United Kingdom w/ 11 armies (0 lost)
     Eastern Europe w/ 0 armies (0 lost) vs Austria w/ 1 armies (0 lost)
     Kazakhstan w/ 0 armies (0 lost) vs Ukraine w/ 1 armies (0 lost)
     China w/ 0 armies (0 lost) vs Thailand w/ 1 armies (0 lost)

 

Obviously, nobody launches an attack with 0 armies.  What happened was that the game failed to execute 5 out of the 6 attacks that were entered into it.  What is even worse is the fact that this sort of thing was a problem well before the tinkering of Bryan aka Mr. Livingston as he was infamously known to Solar Empire players.  I made every effort to make sure that my 3 attacks were properly entered and still got screwed in the end.  If this long festering problem is not fixed soon, the Global Combat's days may be numbered.  

 

Update:

 

     After msg'ng Bryan Livingston in-game with a modified version of the above, I received a reply from Bryan:

 

Sorry. That was a problem with the data import. It was my mistake.

 

So typical of Bryan to respond with out realizing that I said that this has been a problem well before the tinkering.  Some people never learn.

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