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Blogs, Page 28

Dark Horse Newsletter #138

Welcome to the Dark Horse Newsletter! What up, Internet? Are you ready for the return of Doctor Solar, Man of the Atom? Written by comics legend Jim Shooter, Doctor Solar, Man of the Atom #1 is out this month! Look for it in stores soon! And speaking of new releases, Troublemaker, the first graphic novel by best-selling mystery novelist Janet Evanovich, is almost here! It's the perfect book for longtime comic readers, Evanovich fans, or...

APB - Restraining Order

This can be the icing of the cake for many; the game's atrocious performance restraints. You can have a system that just destroys the game's recommended system requirements, but if you have a 32-bit Windows, the game will look like somebody pissed all over your hardware. If the game detects that you are running a 32-bit operating system, the game will activate files that purposely degrades many of the games textures, even if you raise the...

APB - A Second Look

If you found this article, you may be wondering why I'm reviewing it again.  This isn't a review per se, but an in depth look at the flaws of APB, and possibly why many reviews give this game such a low score.  While I probably won't do this for every game I review the details mentioned here can really cripple almost all the aspects of the game.  Read on before you take the plunge. A common debate in various forums and in-game in...

The Space Review July 12, 2010

Welcome to this week's issue of The Space Review:The gap in NewSpace business plans---Last week came word that Rocketplane has filed for bankruptcy, ending its long but ultimately unsuccessful effort to develop new suborbital and orbital launch vehicles. Jeff Foust examines how the company's failure can be linked, at least in part, to a gap in financing models for NewSpace companies.http://www.thespacereview.com/article/1663/1Weather and launch...

Dragons Call Expansion Launch Date Announced

A press release in from Dragon's Call. Their expansion's launch date has been nailed down. The Dragon's Call Expansion - Clash of Guilds, official launch date will be on Thursday, July 15th. Apparently, more details about this expansion will be unveiled. Here comes another interesting feature called Guild Quest: Continuously challenged by different high level monsters without healing would probably obstruct player's attacking power, however...

Who Am I?

My Take; Jul. 12, 2010; By Kane Samual Barrett

Well If you've got here then obviously you'll want me tell you who I am.   Well my name is Kane Barrett and I live in Llanelli, Wales. I not long left secondary school and I'm soon to start college, As to what kind of person I am, well I've never been too clear on that myself so I'm afraid that you'll have to judge that yourself. My life right now is pretty busy, between spending time with my girlfriend (yes don't be surprised about that),...

Retro DarqByte: Firkin AI

Here's another entry in my Retro DarqByte series, a followup to my "Too Hard?" post. Side note: I later discovered that firkin is a word. This is likely the last (and only second, of course) post I bring over from DarqByte. So I’ve got another irritated video games post to write, in-part as a followup to my post about a certain missions in NFS being difficult. I should also mention Jenner Cauton’s F9 blog ...

OMGN Release Notes: 4.0.11

Time for another round of OMGN release notes! Unlike last time, not a whole lot to whet the appetite of our average reader. We released a tool in our administration section to make attaching things to content (i.e. associating an article with a particular game, etc) a lot easier. We had some bugfixes and tweaks as well along the way. The only real thing that you'll see as a user, aside from a listing of benefits on our user registration page, is...

OMGN Release Notes: 4.0.10

I figured my blog here on OMGN would be a good avenue to tell you all about minor code releases on the site. Things like the introduction of user blogs are big enough that we'll write up a proper announcement, but for smaller things like this release today, I'll just blog about it. A lot of things were released today that impact our viewing public and users, mostly with our blogging system, so I'll get right to it! Blog Post Preview You've...

Star Alliances Goes Free

And the second press release I got today from Star Alliances. Star Alliances no longer requires a subscription to play the game. No more monthly fees! No more initial purchase cost! No more trial accounts! You can play as much as you want, as long as you want! Star Alliances has gone to a microtransaction system meaning that whatever you acquire you keep. This means you get to purchase exactly what you want out of your gameplay experience in...

Star Alliances Contest Begins Tonight

Star Alliances press release about a contest that starts tonight. We have started a campaign that will be attracting players from all over.  Tonight, you should join in the fight and see the kind of battles that are fun and easy to be a part.  Find yourself engulfed with opportunity to become a powerful commander.  Pick a side, join the fight. You may be asking, why now?  The answer is simple.  We have been working hard...

FRAG! April, 2010

Issue 105, April 2010 "The good news is that, according to the Obama administration, the rich will pay for everything. The bad news is that, according to the Obama administration, you're rich."   ~ P. J. O'Rourke The April Editorial Introduction News Direct from the Frontlines of Shrapnel Games Trivia Time: The Rise And Fall Of The Condor Meet The Star Legacy Development Team Recent Patches: winSPMBT and winSPWW2 The...

The Space Review June 28th, 2010

Welcome to this week's issue of The Space Review:Picking up the torch vs. dropping the ball---Have recent achievements demonstrated that the development of space launch systems is now within the realm of individual investors? Dwayne Day criticizes a recent analysis that tried to make that case.http://www.thespacereview.com/article/1655/1An embarrassment of riches---It sounds like the perfect definition of "swords into plowshares":...

FRAG! Shrapnel Games Newsletter June, 2010

Issue 107, June 2010 "He who knows when he can fight and when he cannot, will be victorious."   ~ Sun Tzu The June Editorial Introduction News Direct from the Frontlines of Shrapnel Games Trivia Time: German Invasion of the United States Updating Your Shrapnel Titles The Dice Of War: Field Commander Alexander Sizzling Sellers and Those Special Offers Link O' The Month The Crystal Ball FRAG! is Edited...

Guild Warehouse Unveiled!

Dragon's Call just popped out a new guild warehouse feature. Their press release to follow. A little more info about the highly anticipated upcoming DC Expansion is finally unveiled – Guild Warehouse. And fortunately, it’s even attached with some screenshots. Since the first brief intro about the Guild System was released, many DC fans have been expecting more detailed info, but the DC Expansion has been delayed for quite a long time...

Strategic Command WW2 Global Conflict v1.02 patch

Battlefront.com's new v1.02 patch is available. More information in the following press release The highly anticipated first patch for Furysoftware's Strategic Command WW2 Global Theater, v1.02 is here! More than a hundred improvements, fixes and tweaks to both the game engine as well as the editor - many based on feedback from the fan community forums and email - make this one of the biggest patches for one of the biggest grand...

Shrapnel Games Summer Sale Press Release

If you have trouble reading this e-mail click here. Spectacular Savings With The Shrapnel Games' Sizzling Summer Sale! Stock Up On Great Independent Strategy Games! Shrapnel Games has your cure for the summertime blues! From now until June 25th we're having a massive sale on all our current games. Games for Windows, for Linux, for Macs. Games shipped to your door or downloaded directly to your hard drive. Games of grand strategy, of tactics...

Keeping Me Busy

While you may not see it publicly on the site, OMGN's been keeping me busy lately behind the scenes. While I'm seemingly the top guy around here when it comes to writing (and that's a mantle I'll be glad to give up), I've also got a number of other hats I wear for OMGN. For one, I'm the end-all-be-all for the website. I do the design work, the coding and the database programming. OMGN is hosted on the DarqFlare Enterprises server, a server I own...

CAD's Selective Argument

One of the webcomics I regularly read, Ctrl+Alt+Del, had a particularly good strip and rant today. CAD is another in the flock of video game-based comics, but today's strip, titled Selective argument, is excellent. I agree wholeheartedly with Tim Buckley here.

Beyond Protocol Release Update

I've just received a release update newsletter from Beyond Protocol and thought the lot of you might like to read it Greetings. It has been awhile since Beyond Protocol has done something significant.  Well tonight, you should take the time and check out the changes we have made to the game.  Some time ago, we removed the last elements of the "micro" technology.  This theory was actually a mathematical anomoly that existed...

Space Merchant Realms Newsletter #19

Dear Player,We are happy to announce that a new round has begun! And as such we are taking this chance informs you of some new features.Round 27: -=THE CRUSHER CHRONICLES=- There once was a trader named Crusher, who was stuck on dialup for over a decade. He plays every game and is a true Montreal Canadians fan. Why you ask? Because hockey rocks...and green winds of trading made him happy. He was not the best or the fastest but he never gave up,...

Welcome...

JTermyWy's Blog; Jun. 22, 2010; By Jason Winstanley

Welcome to this blog! I'll mainly be using this not as my personal blog, but as a side-blog between the main website and my personal one (located at http://www.jtermyw.co.cc). Basically, on any public editorial decisions I make, there'll be a blog about it. So, articles I write will be discussed here, behind-the-scenes stuff may appear (where authorised by the President), etc... So, stay tuned for updates, because they are definitely coming.

Retro DarqByte: Too Hard?

As I will now be doing my video game blogging here at OMGN instead of my personal blog DarqByte, I decided to migrate some of my retro video game posts from there. Here's the first one, called Too Hard? Retro video games almost always had enormously difficult levels in them. Take the original Donkey Kong, for example. Even the early levels in that game were tough. You had to be insanely awesome to reach even, say, the 10th level. When video...

Anti-Mormon "Documentary"

As some of you may know, OMGN has a sister website that reviews movies called FlickZone at http://www.flickzone.net .  The next 2 reviews coming up there are going to be Fool's Gold (2008) and an anti-Mormon flick called 8:  The Mormon Proposition.  FG will hopefully be up on Sunday and the anti-Mormon flick will be up a few days later.  Here's a couple links to stuff about the latter flick.       http://www...

Hello World

Welcome to the blog of Charles Rector aka crector.  Hopefully, I'll have some content up eventually that you will all find well worth your time.  In other news, the Angels are smacking the Cubs 12-0.  At least there are some things that we can take for granted in this topsy turvy world of ours, such as Cubs awfulness.

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