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E3 2011: Metal Gear Solid First Impressions

Feature; Jun. 8, 2011; Channels: Video Games; By Kyle James Hovanec
Subtypes: Opinion, Preview
Kyle tries out two Metal Gear Solid titles for the 3DS and PS3/360
Los Angeles, CA, USA

The Metal Gear series is my favorite gaming series of all time. I have played every one numerous times to the point of exhaustion and could easily beat some of them from memorization alone. Out of all of the titles, Metal Gear Solid 3: Snake Eater was easily my favorite. Engaging plot and characters, cool natural environments and epic boss battles made this an amazing title to play and one of the most memorable from the last generation of games.

Metal Gear Solid 3 3D

Metal Gear Solid 3 3D is an enhanced port of Metal Gear Solid 3: Snake Eater for the Nintendo 3DS. The demo had the player traveling through the first part of the intro section to the game, landing in a forest and slowly navigating his way through, picking off enemies along the way.

Game play translated well from the original PS2 version, with smooth controls and all the graphic integrity from the original title as well. The touch screen was also very useful for switching weapons and items. No longer did I have to enter into individual menus to access items; a simple touch of the screen allowed me to use what I wanted at any time with no hassle. A very nice touch. The 3DS gyroscope was also demonstrated when crossing the shaky bridge early on. Admittedly, the gyroscope was a little cumbersome to use without falling, but after a few tries, it began to feel much more natural and welcome over tilting the stick back and forth.

The 3-D looked nice and helped give the environments a look and feel of depth. It also gave a better idea of how far enemies were from you.

Only one demo was available from the Metal Gear Solid HD Collection -- Peace Walker. Previously a PSP title, the demo was a early section from the game in which Snake sneaks along an enemy-infested path to finally reach a boss battle with a tank.

One of my biggest concerns for the original title was the controls, something that wasn't entirely its fault as it had to accommodate the PSP. The issue of control was all but resolved with the demo that I played, though. All of the controls had been revamped for console controllers, and using the shoulder buttons and second analog stick to move Snake around made for a world of improvement in game play. I felt more confident in navigating the levels and fighting the enemies than ever before and played the game almost entirely different from the PSP version. It truly goes to show how much of a difference good control can make.

The Metal Gear Solid HD Collection will be bundled with Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker for Xbox 360 and PS3. Each version will also feature trophy and achievements support. Metal Gear Solid 3 3D will also feature the ability to upload any photo taken with the 3DS camera and use it as a camouflage pattern. Both are expected to ship this winter.


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