http://www.omgn.com/OMGN is your one-stop shop for video game & movie news, reviews, interviews and information. Video games coverage includes Xbox 360, Wii, PS3, PS2, PC, iPhone and many other platforms, including web-based games and BBGs.en-usFri, 20 Oct 2017 07:00:00 GMTFri, 20 Oct 2017 18:07:39 GMThttp://cyber.law.harvard.edu/rss/rss.htmlOMGN120Copyright 2017, DarqFlare EnterprisesJTermyWy's BlogFarewelljason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2011/08/04/farewellBlog Post<p>Effectively immediately, I will no longer be blogging on this service, as I am no longer a member of staff with OMGN.</p> <p>It's been a great service working with the staff here.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Thu, 04 Aug 2011 07:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2011/08/04/farewellChange of Locationjason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2011/04/04/change-of-locationBlog Post<p>Just thought you'd like to know that most of my blogging will now occur over at my <a href="http://blog.termy.co.cc" target="_blank">personal blog</a>, with a convenient link in the proper place.</p> <p>Cool!</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Mon, 04 Apr 2011 07:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2011/04/04/change-of-locationChanging of the Staffjason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2011/02/21/changing-of-the-staffBlog Post<p>Not a big, important thing, but just in case.</p> <p>As of yesterday, 20th February, 2011, command of the Writing team here at OMGN was passed from me to Anne King.</p> <p>My tenure with the site isn't ending, mind you. I'm still an integral part of the team, and will stay around as long as I'm needed. Day-to-day writing stuff isn't within my remit any more, but I'll still step in where necessary.</p> <p>What will I be doing on a day-to-day basis instead, you ask? It's not currently decided. But right now, I'm working on recovering the server that hosts our Project Management site. Because I broked it.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Mon, 21 Feb 2011 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2011/02/21/changing-of-the-staffA Testament to Good Customer Servicejason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2011/01/28/a-testament-to-good-customer-serviceBlog Post<p>This afternoon, I came to a decision which I have been deliberating for quite a while. Do I, or do I not cancel the Auto-Renewal on my Xbox LIVE? I haven't used it in a few weeks, mainly because my attention has been stolen by the arrival of a PlayStation 3. Today I decided to seal the deal.</p> <p>At around 3pm, I dialled the number for Microsoft Xbox LIVE Customer Service, immediately greeted by the usual "Scccchwingggg" sound normally associated with the booting up of the device... slightly distorted because of the fact I was on the phone... I was then greeted by an American automated voice menu system. Which strangely enough even recognized my voice, even though it is heavily distorted itself due to a cold. Woot.</p> <p>I got through to the "Account Cancellation team" very quickly, the menu system was intuitive, and you felt like you knew how to get where you wanted... without ever having heard the options before. Where I was greeted, even more strange, by a Scottish guy. What?!? A British call-centre? Oh my GOD.</p> <p>The guy I spoke to was extremely helpful, and agreed nearly immediately to stop my Auto-Renewal. He followed usual protocols, confirmed my details, etc, and did the usual spiel. As I've been registered with Xbox LIVE since January 2005 (yes, 2 months after it was first debuted), I was entitled to a special long-term customer discount, of 50% off 3-Month Subscription, at &pound;7.50 a month instead of around &pound;14.99. Or, I could get the 12-month Subscription at &pound;29.50, 33% off the &pound;39.99 normal price. Generous discounts already, but I declined, and said I'd like to cancel the Auto-Renewal.</p> <p>The gentlemen then went on to say that he had yet another offer. He could add 400 Microsoft Points this very minute, plus the 33% discount for the 12-month Subscription if I keep the Renewal today. This swung me, and I graciously accepted. My account now has 440MP in it, plus I'm set to pay &pound;29.50 renewal charge in 6 days. Awesome.</p> <p>All in all, the Xbox Support Team shone this afternoon, and I am proud to call myself a member of Xbox Live.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Fri, 28 Jan 2011 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2011/01/28/a-testament-to-good-customer-serviceAre you prepared to give it all up?jason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2011/01/16/are-you-prepared-to-give-it-all-upBlog Post<p>I play a MUD (Multi-User Dungeon) game, where the Admin system is built off Mythology. The Gods are proper ones, like Lord Hermes. And the Gods are the games Admins. To get to God, you go through training, of which there are several stages. The first is Celani, and it's the lowest stage. Lowest stage, lowest abilities, lowest access, lowest priority, etc. You are learning, and helping. That's all.&nbsp;The next level is Demi-God. More access, but not quite there yet.&nbsp;The last level is God, all the access you need to be a God.</p> <p>Oh, did I forget to mention if you are a Celani, Demi-God, or even a God, you very-nearly completely lose access to your mortal character? Whoops.Yeah, rather important that.&nbsp;</p> <p>If you played a multiplayer game, had spent money on building a character up, and had many achievements, and were getting to the end-of-shelf life on it, would you give it up to take an Admin position? Say you had that, minus the end-of-shelf life. Could you give it all up, to be an Admin?</p> <p>I could. I really would. I plan to. Eventually.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Sun, 16 Jan 2011 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2011/01/16/are-you-prepared-to-give-it-all-upStaff Communicationjason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2011/01/14/staff-communicationBlog Post<p>One of the things I plan to fix this month (January 2011), and next month (February 2011), and which may end up branching into March too, is communication between OMGN's individual staff members. We all are very apt at noting our latest plans and articles on the Forum (of which there is a private Staff area, of course), but actual Team Meetings are difficult, especially because everyone's times are different, more hectic, and because most of the team live in the US area, and I live in the UK. Which doesn't defeat us that much, because I'm an insomniac, and I get very little sleep anyway.</p> <p>One idea is an IRC Chat server. The advantages of this are that we can have public channels, and everyone can join in and chat, and there can also be private channels for Staff Meetings. Bonus!</p> <p>Or, we could use Skype. Advantages, I can use my voice and be seen, and save my poor fingers. Disadvantage, no public joining in. Then again, we could always use something like uStream and do some video-casts, if we had the urge and request to. All in good time...</p> <p>So the better idea would probably to either A) Get a channel on an already-hosted IRC Server somewhere, or B) Host our own. I prefer B), because it gives us flexibility, allows to interact more with our clientele (you readers), and we can also have a private place to hold meetings... and I'm sure IRC supports voice somehow, or doesn't it...?</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Fri, 14 Jan 2011 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2011/01/14/staff-communicationFreelance Positions to get Paid for their Workjason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2010/12/17/freelance-positions-to-get-paid-for-their-workBlog Post<p>Quite a bit goes on behind scenes on nearly every website across the World Wide Web. IGN have their offices, GameSpot and GameTrailers probably do too, and all of these have their founders, editors, writers, etcetera. Because what is a website like OMGN without it's staff?</p> <p>OMGN doesn't have offices per se, but we do have a dedicated team of staff across the globe who write and edit for us here at OMGN on a day-to-day basis, and until now this has been a voluntary thing. I started off at OMGn as an Associate Editor, handling a small team of writers. I progressed to Content Editor, and now today to Editor, working directly with Rob, the writing team, and the editing team where necessary. Of this, I am proud to say that without the hard-working, dedicated staff we've had over the years, we wouldn't be here, where we are today.</p> <p>This is one of the many reasons why we are bringing in our pay system for writing and editing articles. To give our regular contributors, who are always on the ball, the rewards from their work that they deserve. So they can be proud of what they do, and actually feel like we are giving credit where credit is due. Until now, a simple "Thanks, great article!" was all I could give at a great article, with a large amount of traffic. Now, me and Rob can give a lot more.</p> <p>&nbsp;</p> <p>Now, do excuse me, I have a bit of new-policy learning to do...</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Fri, 17 Dec 2010 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2010/12/17/freelance-positions-to-get-paid-for-their-workThe Xbox 360... soon to become a whole lot more accurate?jason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2010/12/02/the-xbox-360-soon-to-become-a-whole-lot-more-accurateBlog Post<p>&lt;rant&gt;</p> <p>So, I read an article on Engadget about a device that's coming out for the Xbox 360. It's a sequel to a device already out, that simplifies what it does.</p> <p>The XIM3 (sequel to the XIM2), and quoting the "About" page off their website now, "In a nutshell, XIM uses your personal computer&rsquo;s peripherals to control the Xbox 360. Most people use it as a mouse and keyboard adapter, but one can theoreticaly use ANY device that a PC recognizes to control the game console."</p> <p>Now, correct me if I am wrong, but does the Xbox 360 not come with a wide range of wireless and wired controllers? From several different retailers? Of various designs?</p> <p>Yes. Yes, it does. And for me, and many people I can ask now, including people I live with, they say the controllers are fine. Well designed, well rounded, etcetera.</p> <p>So why the hell would I want to use PC inputs? If I wanted to use the same inputs for my PC on my Xbox, <strong>I'D USE MY STUPID PC IN THE FIRST PLACE.</strong></p> <p>This entire product just seems like a way to let people... well, I'll put it simply: <span class="blog_post_body_underline"><strong><em>Cheat.</em></strong></span></p> <p>And because of this, I hate it already.</p> <p>&lt;/rant over... for now&gt;</p> <p>Do tell me, what's your opinion on this device? The official website is available <a href="http://xim360.com/" target="_blank">here</a>.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Thu, 02 Dec 2010 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2010/12/02/the-xbox-360-soon-to-become-a-whole-lot-more-accurateA Secret Projectjason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2010/11/23/a-secret-projectBlog Post<p>I've recently got too excited over a secret project a lot of staff here at OMGN are awaiting news on. It's something large, and if it pays off, each and every reader will definitely benefit. It's big news, and we really hope the results are good from this waiting. I can't really say much without giving the game away, but... yeah, I really can't wait much longer.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Tue, 23 Nov 2010 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2010/11/23/a-secret-projectWhat is your role here at OMGN?jason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2010/11/19/what-is-your-role-here-at-omgnBlog Post<p>The question of "What is your role at OMGN?" is a question that haunts even me, even though I have been here for a few years.</p> <p>Why? Because officially, behind-the-scenes here at OMGN, after our shake-up this year/last year (*delete as appropriate), the title of Editor hasn't officially got a Job Description. In fact, right now, the duties are pretty much "Manage the initial stages of content", and even that has been handling itself for a long time. So, why am I here? Because the OMGN position of Editor technically is a Project Manager. Keeping the Content Department working, stuck to deadlines, and ensuring that they have the support they need, when they need it. And because Robert Ludwick leans on me quite a bit. My second, unofficial title for a long time has literally been one of "Rob's Right-Hand Men".</p> <p>When OMGN took quite a while of complete and utter silence last year, me and Rob were in discussion nearly throughout. I stood by, and tried my best to A) keep Rob focused, and his morale high (which I am not the best person for, of course), and B) get us back to full-strength. We're still not there, but we're closer than ever.</p> <p>We've got a new site, of course all thanks to Rob. We have personalized forum software, again down to Rob.</p> <p>And somehow, I've swung very far away from the main question. Will it ever get answered?</p> <p>Stay tuned. I'll let you know if and when I find the true answer.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Fri, 19 Nov 2010 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2010/11/19/what-is-your-role-here-at-omgnPretty quietjason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2010/11/18/pretty-quietBlog Post<p>I've been pretty quiet on this blog recently. In fact, it has one post. Embarrassing, to say the least. I've been working behind the scenes with the Content Department here at OMGN. I am in he process on changing how we process the editing side of reviews, however I haven't finalized anything yet. I've also stepped up and started handling more Content Editor management duties, such as timelines and workload management recently. So I'll be much more vocal soon.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Thu, 18 Nov 2010 08:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2010/11/18/pretty-quietWelcome...jason@termy.me (Jason Winstanley)http://www.omgn.com//blog/JTermyWy/2010/06/22/welcome...Blog Post<p>Welcome to this blog!</p> <p>I'll mainly be using this not as my personal blog, but as a side-blog between the main website and my personal one (located&nbsp;at <a href="http://www.jtermyw.co.cc" target="_blank">http://www.jtermyw.co.cc</a>). Basically, on any public editorial decisions I make, there'll be a blog about it. So, articles I write will be discussed here, behind-the-scenes stuff may appear (where authorised by the President), etc...</p> <p>So, stay tuned for updates, because they are definitely coming.</p><p><em>OMGN is not responsible for any blog post content on this site. The blog post author is responsible for all blog post content.</em></p>Tue, 22 Jun 2010 07:00:00 GMThttp://www.omgn.com//blog/JTermyWy/2010/06/22/welcome...