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Dear Esther Prepares for a Commercial Release

News; Jun. 3, 2011; Channels: Video Games; By Kyle James Hovanec
Subtypes: News
The indie interactive horror story prepares to be released with graphic and sound enhancements

In 2008, University of Portsmouth's Dan Pinchbeck created an interactive horror story called Dear Esther. The story utilized art assets and the source engine from 2004's Half Life 2. After gaining success and acclaim from the gaming community, Dear Esther is in line for a commercial release.

The game is being funded and published by Indie Fund. (Indie Fund is an alternative funding/publishing option for independent games and their developers.)

Aside from its pending release onto the commercial market, Dear Esther will receive a makeover as well. Environments are being re-envisioned by Robert Briscoe, whose previous environmental work included titles such as Mirror's Edge. The game will also receive new voice acting and musical score enhancements.

There is no word on a release date or price point, but expect more as the end of the year approaches.

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